7 ms·
Flash's approach used something like a constraint solver to allow some areas to grow and some areas to have anchor points. It was reactive by design.
by beernutz 7y ago
Flash's approach used something like a constraint solver to allow some areas to grow and some areas to have anchor points. It was reactive by design.
- BubRoss 7y agoSounds like tables with a mix of absolute and relative sizes. This isn't 'reactive by design' this is how basic computer UIs have worked for decades.