7 ms·
And macOS. And iOS.
by bronxbomber92 7y ago
And macOS. And iOS.
- thrower123 7y agoAnd anybody who is not a masochist and cares about compatibility across all those platforms will use Unity or Unreal or one of the lesser-known others. DirectX 12 is the easiest of these APIs to use, and it's not exactly fun.
- master-litty 7y agoExclusively with the use of MoltenVK, which uses Metal under the hood...
- grovesNL 7y agoNot exclusively -- gfx-portability (https://github.com/gfx-rs/portability https://github.com/gfx-rs/portability) is another option.
- master-litty 7y agoWasn't aware of that, thank you!