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Most of the ambiguity would be solved if you wrote an ast tree directly, like in scratch (or even lisp).
by pxndx 8y ago
Most of the ambiguity would be solved if you wrote an ast tree directly, like in scratch (or even lisp).
- icebraining 8y agoThere's no such thing as writing a conceptual entity like an AST "directly", you always have to use the mediation of some UI, be it text or a GUI. And you can definitively have ambiguous GUIs.
- deleted 8y ago[deleted]
- externalreality 8y agohttps://www.reddit.com/r/haskell/comments/ngn2c/a_concept_for_editing_haskell_as_an_ast_rather/ https://www.reddit.com/r/haskell/comments/ngn2c/a_concept_fo... I would still consider the link above editing text... but I posted it anyway for what it is worth. The idea seems to be to confine the text to its AST in a form like fashion.