6 ms·
and the monthly cost kept it out of greater adoption. I believe it was also used for high fidelity, low latency audio for interviews and music production.
by general8bitso 8y ago
and the monthly cost kept it out of greater adoption.
I believe it was also used for high fidelity, low latency audio for interviews and music production.
- nickjj 8y agoDon't forget video games. In a game with good network code such as Quake 2 / 3, you could expect at best a 150ms ping time with a 56k modem in ideal scenarios but on ISDN you could get half that which made a world of a difference. I never had ISDN but I knew a few people with it. It was like you were playing a completely different game. Then cable came and it blew everything away with getting 20-30ms ping times even in the early 2000s.
- general8bitso 8y agoAh, I was only playing original Quake with a direct dial-up to a friend’s modem, for 1-on-1, but we did have it working in the computer lab on 10-baseT. If somebody went to turn their desktop slightly, the coax would pop out of the t-connector and those further down the chain would be at a severe disadvantage.