5 ms·
iOS development could probably be moved web based. Would save everyone a lot of trouble.
by linuxlizard 8y ago
iOS development could probably be moved web based. Would save everyone a lot of trouble.
- copperx 8y agoThat would be wonderful, now that I think of it. The only hard problem would be the simulator, which would probably have to run on bare metal, or as a virtual machine.
- kitsunesoba 8y agoPersonally I wouldn’t want to be stuck with simulators only in development. Apple’s iOS simulator is pretty good, but it has quirks not shared with real hardware and its performance isn’t representative of real hardware at all.
- Moter8 8y agoYeah, like not being able to emulate the MacBooks webcam. It's pretty dumb.
- factotvm 8y agoiOS apps can become pretty complicated endeavors with all the moving pieces. It's as complicated as writing any desktop app. In fact, many are currently in the situation where you need to move from an OpenGL implementation to a Metal implementation. I don't see that happening in the browser. Though, I will say once you get that move completed, you get this: https://developer.apple.com/videos/play/wwdc2018/608/ https://developer.apple.com/videos/play/wwdc2018/608/ Metal is nice, but Apple should also support OpenGL, not just WebGL.