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The core Android team is four engineers so about double in size. This makes some sense since on Android we have to re-write most of the stores/business logic a
by mrkcsc 8y ago
The core Android team is four engineers so about double in size.
This makes some sense since on Android we have to re-write most of the stores/business logic and not just UI. We have modeled the architecture similarly to things on the Desktop/iOS side so we still are able to move fast and stay lean as a team.
- Klathmon 8y agoCan you expand/clarify on what you mean by "on Android we have to re-write most of the stores/business logic and not just UI"?
- mrkcsc 8y agoThe iOS application can safely pull data and perform actions from just about every Store (we don't use redux but the idea is the same https://redux.js.org/api-reference/store https://redux.js.org/api-reference/store) and Action Handler (https://reactjs.org/docs/handling-events.html https://reactjs.org/docs/handling-events.html) that exists in the main Discord React application. So if one is writing a feature that say allows one to ban a user - they don't need to write any of the banning logic or worry about fetching the user data/validating it against server roles permissions - if it exists on the main Discord app, it can be safely imported. Other helpful examples are perhaps things like markdown parsing - iOS was able to just import and use the exact same system desktop uses to handle markdown and things like user/channel mentions, custom emoji, etc. On Android we had to write one ourselves: https://blog.discordapp.com/how-discord-renders-rich-messages-on-the-android-app-67b0e5d56fbe https://blog.discordapp.com/how-discord-renders-rich-message... On Android since there is no code re-use everything had to be written from scratch.
- Klathmon 8y agoOh, I missed that the Android version isn't React Native.