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The "telegraphing" of moves in ITB is really great. The devs worked on FTL previously (also a great game if you haven't played it!), and one of the really nice
by siralonso 8y ago
The "telegraphing" of moves in ITB is really great. The devs worked on FTL previously (also a great game if you haven't played it!), and one of the really nice interface choices they made is to make the effect/requirements/stats/etc of every item/weapon/crewmember visible when you hover your mouse. You can tell that they care about giving the player all of the information they need to make a decision.
You might like this article on RockPaperShotgun that does a bit more of a deep dive on the interface design challenges during ITB: https://www.rockpapershotgun.com/2018/03/05/into-the-breach-interface-design/ https://www.rockpapershotgun.com/2018/03/05/into-the-breach-...