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The iPhone worked because of the app store, not because of the touch screen or the phone, or any "consumer friendliness" The app store worked because of the tho
by naelshawwa 16y ago
The iPhone worked because of the app store, not because of the touch screen or the phone, or any "consumer friendliness" The app store worked because of the thousands of developers that built apps for the iphone. That is what I'm saying. Don't take "developers" to mean just "coder". I look at it as anybody who is actually involved in building the application, ex. designer, tester, coder, etc. etc.
Look around you, Facebook, iPad, iPhone, Twitter, Google Maps, etc. etc. all these are platforms, and they're successful because people found use cases that the original designers haven't thought of. The ecosystem surrounding these platforms is built by developers, developers, developers.
- ThomPete 16y agoTo me the iPhone and the app store are synonymous so I don't disagree with you. But the app store wasn't there to begin with remember. And it's not what Balmer meant when he said the 3D's. That it takes developers to build these things is obvious, just as obvious as it takes engineers to build cars. But it's not engineers engineers engineers. That's all I am saying.
- naelshawwa 16y agoyeah the app store wasn't, and I don't know how successful the iPhone would have been if it weren't but it would have still been revolutionary though. >>That it takes developers to build these things is obvious, >>just as obvious as it takes engineers to build cars. But >>it's not engineers engineers engineers. Lol. Okay thats not a fair analogy. You build a parking garage, and you'll scream for "cars, cars, cars, cars". You build an airport and you'll scream for "planes, planes, planes, planes". Now when you build a platform like the app store, or the android market place, you'll scream for... : )