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This is a really interesting development. I've been poking around with making a cross-platform library lately, and had settled on Go because it does such a grea
by _alastair 9y ago
This is a really interesting development. I've been poking around with making a cross-platform library lately, and had settled on Go because it does such a great job of building for iOS and Android simply (though the go bind tool), but the implementation feels a little messy because the nature of Go (e.g., no classes, property accessors, etc) doesn't translate easily to Objective-C or Java. So Kotlin might be a really interesting alternative here.
- afsina 9y agoHow about Flutter with Dart? It uses AOT so plays well with IOs. But granted, their approaches are very different as Flutter renders most things by itself.
- _alastair 9y agoThe project I'm working on doesn't use any UI (that's still native), so I'd disregarded Flutter - but perhaps that's not fair. Looking at it, it seems to have straightforward ways to use native functionality, but I'm not 100% sure how I might go about exposing Dart classes/methods/etc to existing native code. Worth looking into, though - thanks!