5 ms·
So it's an idle game in JavaScript (or equivalent). Yet my iPhone is pretty hot after 30mn playing. Is it mining or something ?
by Xoros 9y ago
So it's an idle game in JavaScript (or equivalent). Yet my iPhone is pretty hot after 30mn playing.
Is it mining or something ?
- OtterCoder 9y agoIdle games are usually not optimized for performance. It's running bigint style operations in a tight loop. Mobile phones are not what you should be playing these games on.
- gbhn 9y agoAh. JS crashed on my mobile at about 30M clips...
- lifthrasiir 9y agoWell, I had no problem in playing Swarm Simulator [1] in my phone other than that incremental games intrinsically need an enough screen to be aware of everything. In the case of the Universal Paperclips, its simulation step is too slow (e.g. its handling of projects is suboptimal) that its internal clock will drift over the time. That's why it reports far less time in the notification than the actual wall clock. [1] http://swarmsim.github.io/ http://swarmsim.github.io/
- shokk 9y agoWas able to play this just fine on iPhone 7 Plus