5 ms·
* firefighting instead of building resilience * fear of senior devs/architects, not holding them responsible for keeping stuff in order * playing blame game i
by r41nbowdash 9y ago
* firefighting instead of building resilience
* fear of senior devs/architects, not holding them responsible for keeping stuff in order
* playing blame game instead of looking for structural solutions
* information compartmentalization to keep leverage, like we're running a spy cell and not a dev team