8 ms·
What do people think about "minutes per day" as a metric for success? I think it represents a fundamental misalignment of goals between users and the company.
by meathook 9y ago
What do people think about "minutes per day" as a metric for success?
I think it represents a fundamental misalignment of goals between users and the company. By this metric, the more of your waking life that can be taken, the better.
- dvt 9y agoI don't get it. It's not like users are forced to use these applications. If users like Instagram more than Snapchat, they're bound to use it longer (which the article seems to imply). Hence, the metric.
- wott 9y ago> It's not like users are forced to use these applications. Nowadays, everything in this line of business is designed to be addictive.
- yellow_postit 9y agoSee "Hooked" by Nir Eyal which is all about how to get people addicted to your product. Hence time glued to app metrics.
- dvt 9y agoWell, I guess we have different a different understanding of addiction. Building a great habit-forming app (what Hooked is about) is slightly different than selling crack-cocaine. I would argue one is morally acceptable (building the app) and the other isn't (selling crack-cocaine).
- bduerst 9y agoWhat do you think the pay-to-win mobile apps qualify as? Specifically, the games engineered as Skinner boxes?
- _tulpa 9y agoI would argue that the app is morally ambiguous unless you know what habits it teaches the user. What if it teaches users the habit of selling crack cocaine? (stupid example, but you get the point)
- dvt 9y agoActually you're right. I think that's a fair point. It probably needs to be analyzed on a case-by-case basis. In that vein of thought, maybe OP had a point. Snapchat/Instagram seems to feed our narcissistic egos more than anything, so maybe it's not as morally inert as I had thought.
- adjkant 9y agohttps://www.youtube.com/watch?v=wdynfVNbJ5E https://www.youtube.com/watch?v=wdynfVNbJ5E PS: Despite being recorded "with a potato", to borrow the first comment, very relevant to basically all social media and moral good. And Bo Burnham is an amazing watch generally anyways, PSA. All of his specials are gold.
- Veen 9y agoWhen thousands of very intelligent and highly motivated people dedicate their lives to creating applications that exploit human cognitive and social systems for advertising money, it's something to be concerned about. Attention is a zero sum resource, and humans can be manipulated into spending their time in ways that are not in their best interest. Edit: Tristan Harris has written interestingly on this topic: http://www.tristanharris.com/2016/05/how-technology-hijacks-peoples-minds%E2%80%8A-%E2%80%8Afrom-a-magician-and-googles-design-ethicist/ http://www.tristanharris.com/2016/05/how-technology-hijacks-...
- j_s 9y agoRelated/more recent: "Irresistible: The Rise of Addictive Technology and the Business of Keeping Us Hooked" by Adam Alter back in March | https://amzn.com/dp/B01HNJIK70 https://amzn.com/dp/B01HNJIK70 As mentioned here: The relationship between social media use and well-being | https://news.ycombinator.com/item?id=14082130 https://news.ycombinator.com/item?id=14082130
- adjkant 9y agoLiking and use aren't necessarily correlated unless two things have the same purpose, and even then, not always. For example, I love Venmo but may only use it a few times a week. Snapchat and Instagram share some of the same purposes, but most use them for very different things. This article is Facebook trying to say "Look we beat Snapchat at another thing!" in order to leverage their network effect power. What likely happened is they optimized their app to do exactly this with the goal of this press release (and ad revenue as well likely). None of this actually speaks to the app experience of either inherently. Despite both having app use times over 30 minutes, the reasons for each are entirely different. Instagram is because you are scrolling on a feed. Snapchat is because you're messaging people or taking pictures to send.
- ndr 9y agotimewellspent.io
- laser 9y agoIf Google intentionally slowed its search results by 10%, would people not spend more time on the site? Perhaps even to the tune of 10%? But would people suddenly love Google 10% more? As a more explicit example, Facebook used to allow you to type a friend's name into the search bar on desktop, and a card would come down (with other possible people too you could select/down-arrow to) so when you hit enter you would go straight to that friend's page. Now, all search queries take you to a search page, where you can then click on your friend's name. That extra page load and click multiplied a few times a day probably keeps me on Facebook an extra minute or so every day, which I'm sure was used during the feature testing to justify its greatness. Instead, it noticeably and nearly daily negatively impacts my life.
- wlesieutre 9y agoI'm convinced that Facebook's algorithmic newsfeed is deliberately filled with things they know I'm not interested in because the time it takes me to scroll past them increases "engagement". EDIT: And creates more ad slots, obviously
- cat199 9y agoAnd also likely uses psychological techniques to keep you checking as much as possible e.g. behaviorism.
- losteverything 9y agoLike how milk is always in the entrance-opposite corner of the grocery store
- jgtrosh 9y agoJust a small reaction to your premise that slower search results would lead to more time spent on site: > https://doi.org/10.1145/2600428.2609627 https://doi.org/10.1145/2600428.2609627 > Impact of Response Latency on User Behavior in Web Search > Query response latency. : > In [18], the authors exposed a commercial search engine’s users to response time delays of varying magnitude and observed the impact of different levels of delay on users’ long-term search behavior. They observed that the users who were exposed to higher time delays issued fewer queries than they usually do. Interestingly, the effects were shown to be persistent in the long-term even after the response latency had returned to the original levels. I think that to increase user time on their website, search providers do well to try and improve search result latency.
- anant90 9y agoThe more time users spend in the app, the more ad impressions they can make, the more money they make. That's where the buck stops. Reminds me of this article by Dustin Curtis: https://dcurt.is/facebooks-predicament https://dcurt.is/facebooks-predicament
- mbesto 9y ago1) It's TechCrunch, so when you say "people", your talking about tech journalists. 2) Minutes per day is highly correlative to the amount of inventory of ads that you can display to users. More time spent on platform = more money you can potentially extract. Given that time is limited, there is only a finite amount available to competing platforms, so it is actually an interesting metric to track (it combines both opportunity of TAM and individual revenue opportunity). 3) There's no misalignment when you don't pay for something you use. This should obvious to you or anyone else that uses free online services by now.
- SomeStupidPoint 9y agoI'm not sure what you mean by point 3 -- it sounds like the reason for that misalignment, not the absence of one.
- tanilama 9y agoMore ads to show to u. It is pretty reasonable metric to gauge your attention.
- notatoad 9y agoinsta and snapchat aren't productivity apps, they're essentially time wasters. so yeah, minutes per day is a decent metric for success. when Google Sheets starts bragging about their minutes per day metric then i'll start getting worried.
- davemp 9y agoI'd argue that snapchat is much closer to a productivity app than instagram. Snapchat makes picture (and now regular) messaging faster and more fire&forget. Instagram is just other feed for the user to slog through.
- pm90 9y agoHave you seen SnapChat stories? Its basically a daily feed of a persons snaps/ snap videos. I think its much closer to instagram "feed"
- _tulpa 9y agoI loath that it's a thing. But in this context I'm not sure it's comparing apples to apples. Comparison aside, I do think social media platforms have a negative net value to society due in no small part to optimising only for this kind of metric. Everything is designed to be addictive. We know addiction isn't healthy but it's cool because users can choose to not get addicted to this thing which is designed especially to take advantages of human weaknesses.
- i_heart_robots 9y agoYou are complaining on a very non personal forum that peoples lices are more "taken" using social media... It's social media dude. Hackernews is a almost 90% a timesync of people argueing pointless arguements while stroking their digidicks...
- beager 9y ago"Time on site/in app" is a strong indicator of revenue per user for apps that monetize through ads, and a fairly well correlated to time spent across all active users. I think advertising is a misalignment of goals between user and company, full stop. And if time on site is a way to realize more revenue from advertising, the creators of the platform will engineer ways of increasing time on site, and the further down the brain stem they can get with this objective, the more success they'll find, and they'll spend less effort retaining that. Large ad-supported online networks do this on a scientific level, and it's hard for engaged users to break free. I quit Facebook on January 1 and there are still multiple times per day that I open a browser tab when bored or frustrated and type 'f' thinking I'll go to Facebook. They're in my brain stem. Really, anything that is used as a means to improve revenue by exposing users to more ads is misaligned with the users' goals.
- jkeat 9y ago"Let's demand technology that serves us, not advertising." http://www.timewellspent.io/ http://www.timewellspent.io/
- soVeryTired 9y ago>"Time on site/in app" is a strong indicator of revenue per user for apps that monetize through ads Why don't they just report revenue per user though?
- zitterbewegung 9y agoI think it should be combined with some type of valuation. Like minutes per day divided by the profit of the average user.