6 ms·
I'm probably the only weirdo that thinks this, but if you support byte-addressing you'd better as well be happy with byte-alignment. Atomics being the only plac
by throwaway000002 9y ago
I'm probably the only weirdo that thinks this, but if you support byte-addressing you'd better as well be happy with byte-alignment. Atomics being the only place where it's reasonable to be different.
Which brings me to padding. I wonder what percentage of memory of the average 64-bit user's system is padding? I'm afraid of the answer. The heroes of yesteryear could've coded miracles in the ignored spaces in our data.
- wzdd 9y ago> if you support byte-addressing you'd better as well be happy with byte-alignment All ARM processors do this. The concept is called "natural alignment" and it's pretty common on non-x86. See e.g. http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.dui0472c/BABEEDGH.html http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.... . The problem here is that a lot of code written for x86 wants more than that, e.g. byte addressing for non-byte-wide values.
- throwaway000002 9y agoI understand. What I mean is that if your word-size is not your addressing-size, you'd better not have a concept of mis-aligned accesses. It's trouble you brought on all by yourself.
- tedunangst 9y agoThe cray did this, iirc, and the result was that char pointers were extra fat because they needed to include the word address and the byte address within the word. That's not an efficiency improvement.
- pm215 9y agoAlignment requirements are and have historically been very common -- you can see them on the PDP-11, the 680x0, and so on. It's only because a few very popular architectures like x86 have had very loose or no alignment requirements that we've ended up with a lot of code that assumes there is no alignment requirement, and this has dragged other architectures down the "we need to support this" path. If your architecture faults on misaligned accesses it's really not hard to deal with -- you have to be doing something a bit odd to even run into the problem usually.
- throwaway000002 9y agoI can understand the historical requirements for alignment, the necessary transistors, what not. But, much like branch-delay slots, there is no modern reason to expose this to the programmer. Of course, I gave an exception to atomics, but if you will, they're like memory-mapped communication, and now that all I/O is memory-mapped, with no concept of ports, the (ordering) semantics of memory access becomes really important. I'm also the weirdo that feels process isolation, memory management, and I/O mechanisms need a rethink. But that's something that would take me forever to get into. One thing I will say, though, is alignment issues "infect" everything. Assume your architecture doesn't allow misaligned access. Now, all your data has to be naturally aligned. Your structs now have to be aligned to the alignment of the largest sub-structure within them. This is all because code is alignment sensitive. Given a pointer to a struct, generic code is unnecessarily larger. Any why would we care? Communication, of course. If we're exchanging data between systems then idiosyncrasies such as this suddenly become globally visible. Endian-ness must be little. Byte-aligment a non-issue, and network-bit order should be from bit zero up, with any upper layer need, say for cut-through forwarding, expressed as a data ordering requirement, so for example an IP4 address is not a blind 32-bit word, but specifies the structure of those 32-bits.
- pm215 9y agoEven today, allowing unaligned accesses is still not free -- there is an implementation cost in transistors and in design complexity. There's a tradeoff here, as usual. There are a lot of places with a CPU architecture where there's a choice of "do we handle this in hardware, at the cost of having to have more hardware, or do we say it's software's job to deal with this, and hardware provides either nothing or just some helpful tools". You can see this for instance in whether software has to perform icache/dcache maintenance vs the CPU doing a lot of snooping to present the illusion of a completely coherent system; in whether hypervisor virtual machine switching is done with a single "switch all my state" operation on by letting hypervisor software switch register state itself; and in many other places. x86 has in my view generally ended up on the "handle things in hardware and make software's life easier", which it's been able to do because its natural territory is desktop/server where extra transistors don't hurt much. Other architectures tend towards different points on this spectrum because their constraints differ -- in embedded systems the extra power and are cost of more transistors can really matter. "Tend to prefer that software do something" is also a strand of the original RISC philosophies. Practically speaking, the world is not going to converge on a single endianness or on a no-alignment-restrictions setup any time soon, so we have to deal with the world as it is. If you're programming in a sensible high-level language, it will deal with this kind of low-level nit for you. If you're programming in a low-level language (like C), well, I think you wouldn't be doing that if you didn't have fun at some level in feeling like you had a mastery of the low-level nits :-)