5 ms·
> working on a simulation based game > stories like these are a great inspiration I'm sorry if I come across as stupid. I don't see the connection between thes
by eicossa 9y ago
> working on a simulation based game
> stories like these are a great inspiration
I'm sorry if I come across as stupid.
I don't see the connection between these two assertions.
- Crespyl 9y agoInteresting stories can provide a useful framework for inspiration, setting goals, or looking at what "rule sets" are in play. If it's intended to be a "simulate (a substantial part of) everything" game, the above stories suggest game elements such as different depths of snow, non-hostile wild animal interactions, animal pathing behavior in snow, tracks, and animal habits/routines. Dwarf Fortress has for a long time used short stories to describe interesting interactions that the developers like, and then tried to add features to the game until similar events can just happen naturally.
- edem 9y agoThanks for answering this to me. This is what I have in mind basically. I'm also working on something like Dwarf Fortress but a "lite" version which is more accessible.