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I designed and coded the FCEUXD hex editor shown here. I did this back in 2004 when I was a teenager -- built it in C in pure win32 API. It's great to see it st
by bbitmaster 10y ago
I designed and coded the FCEUXD hex editor shown here. I did this back in 2004 when I was a teenager -- built it in C in pure win32 API. It's great to see it still show up when people are hacking NES games.
I remember on my 1.33Ghz AMD machine at the time, it could not draw all of the RAM values in real time without causing considerable slowdown. I rewrote the code so that it only redraws ram values that changed, keeping a buffer of old values and checking for changes.
I also worked on other parts of FCEUXD including creating code/data logger. Parasyte coded the debugger.
- gavinlynch 10y agohey bbitmaster :) i remember when you were creating that debugger, long time no see. (what's it been, a decade?) Fceuxd was always the best romhacking emulator, gotta love those conditional break points! this takes me back to the old days of beta testing, and hanging in #rom-hacking on irc hope you're well :)
- bbitmaster 10y agoHey Gavin. Of course I remember you, it's been ages but great to hear from you. I would take this to PM but Hacker News doesn't seem to offer such a feature. I currently work in the bay area, in Machine Learning (I only mention it in case you happen to reside in the bay area). Anyway, feel free to e-mail me at my username at gmail. Good times :-)
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