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This should probably be advertised more as renderer than editor as editor without save feature sounds like a joke - why would you create/edit anything if you ca
by Simpliplant 10y ago
This should probably be advertised more as renderer than editor as editor without save feature sounds like a joke - why would you create/edit anything if you can't save it?
But it looks really cool anyway! :)
- jasonkostempski 10y ago"why would you create/edit anything if you can't save it?" https://buddhists.org/buddhist-art/the-symbolism-behind-the-creation-and-destruction-of-the-buddhist-sand-mandala/ https://buddhists.org/buddhist-art/the-symbolism-behind-the-...
- Xiol 10y agoYeah okay, but c'mon.
- dahart 10y agoThis comment is less helpful than the one you replied to. @Simpliplant has a good point, people expect digital paint tools to save, but also made a blanket unqualified statement about creating anything without saving. @jasonkostempski replied that some people don't want to save, the blanket statement doesn't apply to everyone. And that's absolutely true. This is a valid, though somewhat tangential, point of view about performance art. There is a long history of artists using art tools that don't have save or undo. Traditional arts are still founded on this concept, the art world still largely values techniques that involve the risk of screwing it up, and are hard to copy. That's changing over time, digital arts are growing up, but the majority opinion in the art world is still that tools with undo and tools that can replicate without loss are for unserious artists. Music is the same way, it's a performance art, and digital sequencing and digital performance have often been considered inferior. Robert Moog, one of the most famous creators of analog & digital synthesizers, even wanted to make his synth a performance instrument, and didn't like the idea of using a sequencer. Sound patches couldn't be saved either, and many famous musicians had enormous careers using Moogs.
- cmurdock 10y agoStill, it seems incredibly unlikely that someone needing a pixel art editor would not want the ability to save their work.
- dahart 10y agoIt is indeed incredibly unlikely that someone needing a pixel art editor wouldn't want save, I agree with you completely, and I bet @jasonkostempski does too. But that doesn't invalidate what @jasonkostempski said. The question "why would you create/edit anything if you can't save it?" was taken literally. @Simpliplant didn't qualify people using pixel art editors, the question said why would you do anything if you couldn't save. As it turns out, people do that all the time. Just not with pixel art editors.
- mejari 10y agoPart of having a productive conversation is using context clues and social norms to help your understanding of what someone means when they say something. Derailing the conversation by taking a comment literally when everyone understands the intent behind the comment is not helpful.
- derefr 10y agoBut one of the interesting parts of the paradigm of hierarchically-threaded online discussion, is that only one subthread/reply to a given thread has to be a "productive conversation" (i.e. to continue the thread in the "obvious" way); the other subthreads can be tangents, and tangents do not "derail" in the same way they do in a flat-linear-threaded forum.
- mejari 10y agoI would disagree, because they're still visible and still structurally part of the same conversation, meaning people reading the conversation will read those tangents, or at the very least be distracted by them.
- cr0sh 10y agoOP might just be in a "release early, release often" stage of development, and the demo might get more impressive as time goes on (color selection would be nice, as well as a preview mode). But yeah - it is cool - great show for the initial offering.
- prewett 10y agoThe demo has a "Download" button, and then you can right-click and "Save Image As..." So, not a feature per se, but the functionality is there.