4 ms·
I also went through that process with my app Picfx. Using OpenGL for filters is much quicker, the only downside I've found is being limited by the texture size,
by DinosaurArms 10y ago
I also went through that process with my app Picfx. Using OpenGL for filters is much quicker, the only downside I've found is being limited by the texture size, I did set up a way to process images in tiles but ultimately decided to just limit images to the texture size. Great info on the colour space, I'm sure it will be useful.