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I switched from Mac Pro to PC a few months ago. We needed NVIDIA and running some hack over thunderbolt isn't a real option, despite what the Apple Zealots say.
by hogrammer 10y ago
I switched from Mac Pro to PC a few months ago. We needed NVIDIA and running some hack over thunderbolt isn't a real option, despite what the Apple Zealots say.
- intoverflow2 10y agoRecently made the same decision myself to use CUDA too. After months of considering hacked open thunderbolt enclosures that nearly cost the same as a PC anyway I just switched. I now measure my 3D render times in seconds not double digit minutes. There is no doubt in my mind that if the trashcan mac had Nvidia GPUs I would have just saved up and spent over double I spent on this PC even if it had worse performance. I've been a mac user for 17 years and didn't make this decision lightly.
- exodust 10y agoCan I ask what sort of rendering you're doing? Do you mean animation or still images... what software? I find that between different software you can get vastly differing render times. Also, for really serious and large work aren't people using render farms now anyway?
- intoverflow2 10y agoDoing animation and still (admittedly haven't produced anything yet as I've only had this setup running for a week) mostly motion graphics and advertising focused. I'm working in Cinema 4D and Octane render (render engine built from the ground up for GPU) with a single GTX 1080, coming from a 2.7 i5 MBP with no dedicated GPU the difference isn't even comparable. Good idea of what you can expect from a single 1080+Octane is in this video https://www.youtube.com/watch?v=jGXmsUnbPCM https://www.youtube.com/watch?v=jGXmsUnbPCM The industry is at a bit of a crossroads from what I can see, of course huge studios have investments in render farms and CPU based tech but for individuals and <10 person studios it's all moving towards GPU rendering. Being able to run a renderer on your desktop machine that can show the end result in near real time completely changes your workflow. It's no longer just using experience to make guesses with lighting and materials then waiting minutes to see if your hypothesis was correct.
- exodust 10y agoThanks for info. Yes the live render previewing is getting quite nice.