5 ms·
Vulkan Compute shader have exactly the same problems like OpenCL or OpenGL Compute shader.
Vulkan Compute shader have exactly the same problems like OpenCL or OpenGL Compute shader.
Which are?
Sorry for the delayed answer but for verification I had to update my SDK to perform the tests:
Bad Linux support, Bad Debugging, unreliable processing times between vendors (> 40% between same gen. GPUs), missing or buggy functions.