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I'm not making a normative claim, my only point was that the same technology that worked 20 years ago still works today and it's the developer's fault if they d
by vectorpush 10y ago
I'm not making a normative claim, my only point was that the same technology that worked 20 years ago still works today and it's the developer's fault if they don't like the tools they've chosen to use.
- WalterSear 10y agoWell sure, but while I agree that the length and breadth of the toolchain has become stupidly long, the demands of today aren't the demands of yesterday. Take my VR boilerplate, for an extreme example: what are you supposed to use instead, VRML? :)