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And so the cycle would continue until sales fall enough that the company goes under. At the same time, assuming people will stop buying DRM'd products, the com
by jmackinn 17y ago
And so the cycle would continue until sales fall enough that the company goes under. At the same time, assuming people will stop buying DRM'd products, the companies not using DRM on their games will see their sales rise.
This seems like a great solution.
- stcredzero 17y agoAnd if it doesn't work that way, would you concede that this model of the world needs to be amended? (I would prefer that reality works this way. I am a big fan of 2D Boy for one.)